This filter is designed to utilize the chunk loading method of using hoppers to expand and smear the spawn chunks into chunks elsewhere on the map. It is simple to use once you understand the options: Y Value for Chunk Loaders – This is the Y Value that all of the Hopper chunk loaders will be placed at. They will over write whatever is in that row, so be aware where you are placing them. Toward Positive/Negative X/Z – This is the location in which you are smearing the spawn chunks. Ensure that you select the correct option, as this is the option that defines which chunk loaders to place. To load in all four directions, select all four check boxes.
Chunk Loader Filter
Category: MCEdit Filter |